Yahkub
Yahkub
Triggers when launching game within editor. When a C# code change takes place, after first error launching again works fine. Using "imgui-godot-6.0.1-csharp-only.zip" on Godot 4.3.beta2.mono Specifically this happens after c#...
closes https://github.com/godotengine/godot/issues/95769 closes https://github.com/godotengine/godot/issues/95744 Edit: Removed CONNECT_DEFERRED from connection ```cpp player->connect(SNAME("current_animation_changed"), ... ), CONNECT_DEFERRED); ``` -> ```cpp player->connect(SNAME("current_animation_changed"), ... )); ``` The re-import process attempts to update the scene via...
## Description This pull request implements a feature that significantly enhances Godot's scene editing capabilities. It allows specific nodes within a scene to be exposed, making them visible and allowing...
closes https://github.com/godotengine/godot-proposals/issues/11220 Currently even a simple scene can be visually distracting with a few collision shapes: This PR adds a setting to only show collision shapes when the node is...
### Describe the project you are working on - ### This is a hopeful continuation/discussion of https://github.com/godotengine/godot-proposals/issues/8184 A re-usable ui framework that would allow a user to quickly and efficiently...