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Advanced Equipment is a Arma 3 mod, that brings equipment to life, like laptops and lamps.

Results 101 Advanced-Equipment issues
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We should only use single quotes if necessary, for example for nested quotes. In normal use cases we should use only double quotes.

enhancement
code

We are currently unable to determine if a filesystem object is a file or a folder. We should introduce dedicated checks for that. These checks can then be implemented in...

enhancement
armaOS
filesystem

@GermanHydrogen said, that it's still possible to enter the generator "vehicle" by using ACE3. We need to investigate and fix that.

bug
interaction
asset

# TODO - [ ] Bug: destroyedWrapper has wront content - [ ] change laptop texture while damaged (see terminal overlay) - [ ] add damage config to all assets...

enhancement
power
interaction
asset

For now I do not know what happens if we destroy some of the assets. - Do every asset has a damage asset? - Is damage tracked for every asset?...

enhancement
interaction
asset

This could be implemented as a special mode for the rugged lights with the extend/yaw/pitch action. If activated, the light could continiously sway from left to right, like a light...

enhancement
interaction
asset

If you check the ammunition with ACE, there isn't something like 12/30 bullets left, but a magazine icon with a fill bar, so you do not know the exacly value....

enhancement
power
interaction

If we have implemented the armaOS network, we could use it to transfer files from on computer to another.

enhancement
armaOS
network

At the moment network devices are not defined via AE3 config. So filtering for these classes is quite difficult and at some points even hard coded like in the connection...

enhancement
network
editor