Advanced-Equipment
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Advanced Equipment is a Arma 3 mod, that brings equipment to life, like laptops and lamps.
We can't predict the order of the execution of all modules but it makes more sense to create the folders before creating the files.
We can add connections but then the visualization disappears. Either I am able to create custom connections or we should be able to lookup existing connections.
Currently you could sync the addFile, addDir, addUser etc. Modules to every asset. That doesn't make sense. We should add checks for that.
drwxrwx is the default standard and used in our UI, but the mixedup version dxrwxrw is used in our code. I always need to lookup which one is correct. We...
Currently I'm struggling always with the task to decide wether or not a given entity is for example a computer or not. Yes, we want to keep things simple and...
Perhaps there is a way to evaluate the Asset Attributes in Eden Editor and the Module Attributes while still in Eden Editor. This could improve the overall stability and gives...
To organize things better, we could introduce new addons and move related code to them. This could be assets, zeus, eden editor and more.
Not only browsing but also add, delete modify.
Our asset configs are very long especially because of the color variants. We should try to use morge base classes. This would reduce the overall amount of config code. See...
Adding files and directories via modules is sufficient for a few filesystem objects. But if you want to build a big filesystem with a lot of objects, that is very...