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Advanced Equipment is a Arma 3 mod, that brings equipment to life, like laptops and lamps.

Results 101 Advanced-Equipment issues
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We can't predict the order of the execution of all modules but it makes more sense to create the folders before creating the files.

filesystem
editor
module

We can add connections but then the visualization disappears. Either I am able to create custom connections or we should be able to lookup existing connections.

enhancement
zeus
connection

Currently you could sync the addFile, addDir, addUser etc. Modules to every asset. That doesn't make sense. We should add checks for that.

enhancement
editor
module

drwxrwx is the default standard and used in our UI, but the mixedup version dxrwxrw is used in our code. I always need to lookup which one is correct. We...

filesystem
simplify
harmonize

Currently I'm struggling always with the task to decide wether or not a given entity is for example a computer or not. Yes, we want to keep things simple and...

enhancement
asset

Perhaps there is a way to evaluate the Asset Attributes in Eden Editor and the Module Attributes while still in Eden Editor. This could improve the overall stability and gives...

enhancement
editor

To organize things better, we could introduce new addons and move related code to them. This could be assets, zeus, eden editor and more.

enhancement
editor
zeus
organize

Not only browsing but also add, delete modify.

armaOS
filesystem
zeus

Our asset configs are very long especially because of the color variants. We should try to use morge base classes. This would reduce the overall amount of config code. See...

beautify
simplify

Adding files and directories via modules is sufficient for a few filesystem objects. But if you want to build a big filesystem with a lot of objects, that is very...

enhancement
filesystem