ywy
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ywy
[wip] * simplify sprite logic, eliminate game-specific kludge * simplify line ram access * simplify draw loop * fix sprite bankswitch - riding fight sprites now 60fps * more accurate...
addresses my own concerns with #11811 speed regression against previous implementation. * switch AoS z buffers and per-pix blend info to SoA * allow vectorization of line blending operation *...