xshady
xshady
### Description of the problem If you create blip or object clientside it will not be destroyed when resource stops. WebView is destroyed, same as Checkpoint. ### Reproduction steps ```js...
### Description of the problem / ### Reproduction steps - Disable debug on both sides - Connect to the server - Use reconnect command ### Expected behaviour Reconnection should only...
### Description of the problem If you will try to kill dead player two times player spawn may not work or playerDeath event will not be triggered (?). Happens by...
### Description of the problem When i start altv.exe with broken network connection it mostly just crashes without any error popup, but sometimes error window pops up and client starts...
### Description of the problem See repro steps. ### Reproduction steps 1. Add this to `resource.cfg` ```yml optional-permissions: [ Clipboard Access ] ``` 2. Allow Clipboard Access in ui dialog...
### Description of the problem Handling API doesn't working not only for custom vehicles (#1173), but also for some vanilla too, e.g. blista2, blista, issi2. If you try to change...
### Description of the problem If you try to set set `driveMaxFlatVel` on any vehicle instance e.g. to 1000 nothing changes visually. However, `alt.HandlingData` works. ### Reproduction steps - Set...
### Description of the problem See **Reproduction steps**. In singleplayer Win key always works. ### Reproduction steps - Press F8 so alt:V webview is now active (focused) - Press Win...
### Description of the problem Client console looks small in high resolution. 2560 x 1440  1600 x 900  ### Desired solution for...
### Description of the problem Repro steps ### Reproduction steps 1. Set config flag DISABLE_AUTO_WEAPON_SWAP to true 2. Give player `weapon_petrolcan` 3. Press the "shoot" key ### Expected behaviour Canisters...