Dmitry Fomichev
Dmitry Fomichev
How about "Using Nim for steam winelib building" "Creating Steam API winelib using Nim"
Not quite that this article is about. Actual forwarding is being performed between Windows app (under Wine) and Linux library. Steam API exists in both of sides. So it should...
Looks nice! Well, that was quite hard but I tried: > Let's keep the native Steam client only. Windows games will communicate with it in a way like any other...
Is there anything else that I can fix/change/rephrase in this article? Is it going to be published?
That's weird. My only guess is different behavior of the `read` command on aarch64. Vis was able to get the EXIT event in previous test, but did not get it...
I guess the best thing I can do with this history is squashing everything into one commit and rewriting the commit message. There are no logical changes in this patch...
> That’s 424 line, so I hoped whether you can get some organization to this. Maybe I missed the point, but according to the links you provided, the patch should...
> Is there a minimal example of some lua code that makes use the exposed features? One example can be found in the test code (https://github.com/martanne/vis-test/pull/12/files#diff-8e2c47bd7e90844a45b8b2e5c9c6995fc3431086494baf17617c924dca8abf8dR67) Another is in my...
> There are some smaller things that should be changed too. I tried to fix the problems you mentioned. At least some of them. Each commit addresses one issue found...
Thank you for review! Though I can not guarantee that I will answer or fix everything soon, I will definitely look into it. > Sometimes when trying this simple test...