xen

Results 3 issues of xen

Stairs that use vphysics collisions (brush entities or props) are inconsistent compared to IVP. In the following videos, the translucent stairs are func_brushes with `solidbsp 0` and the opaque ones...

Right now you cannot compile maps with Volt as several crucial functions such as `JoltPhysicsCollision::ConvexFromPlanes` and `JoltPhysicsCollision::CollideWrite` are stubbed out at the moment.

When creating an arch such as the following: ![image](https://user-images.githubusercontent.com/24222257/200636646-8a1ec852-0854-4d4f-ba78-e52368d57768.png) It is stretched to fit the bounds *after* the points are rounded to integers, leading to off-grid vertices: ![image](https://user-images.githubusercontent.com/24222257/200637003-b2590e54-b69d-41cb-a08d-92d9c645b1e7.png)