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Motion imitation with deep reinforcement learning.

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Every step before the last one has been assured, and I also tried several times to rebuild DeepMimicCore, it was always built successfully. But the last step hasn't been finished,...

I can get the DeepMimicCore.py file and run the DeepMimic project successfully. However, I can debug the DeepMimic project while can not debug DeepMimicCore project. Anyone know the solution? Thank...

Hello @xbpeng @erwincoumans , Thank you for your amazing work. I am training policies on new actions that have been retargeted from the Adobe Mixamo animation library. For certain actions...

After training skills like run, jump, throw, etc., how can we use those skills in game engines like Unity/Unreal to animate/control character ? I’m new to this subject. Guid me....

Hi, Thanks for the great work and for sharing the code. I was wondering how to retarget the model (without re-training) for humanoids with different body types (i.e. different arm...

Hello, I am trying to implement the skill selector for switching between multiple clips. I came up with two different options on how to implement it: 1) sampling when calling...

If I want to create my own motion file, is there a code or package I can use? The documentation mentions '3D rotations for spherical joints are specified as quaternions...

Hello I am a student and I tried to run deep mimic.py by following instructions. I almost followed all the instructions at README.md except that I installed glew by `sudo...

Hi, As I'm trying to wrap my head around the several computations deep mimic does internally. I specifically came across this function: ``` double cKinTree::CalcHeading(const Eigen::MatrixXd& joint_mat, const Eigen::VectorXd& pose)...