x3Karma

Results 11 issues of x3Karma

Wasn't going to PR this due to the extreme lack of interest, then I re-visited Macro's video and saw how many reactions the original server mod had, so decided to...

gamemode
needs testing
needs code review
feedback wanted

### Fix Before it was returning a very incorrect value by assuming that the timelimit of every mode begins at 10 minutes. It also doesn't account for the fact when...

needs testing
needs code review
waiting on changes by author

# Hot Potato Just a very generic gamemode but spicier thanks to Titanfall's unique movement. - One player gets randomly chosen to have the "Hot Potato" after 10 seconds since...

gamemode
needs testing
needs code review
feedback wanted

### Changes - Prevent making a second Infected if a player joins mid-match and is selected to become the first Infected. - Change highlighting to use sonar status effect instead....

needs testing
needs code review

### TL;DR: - Fix the missing overhead UI mentioned in https://github.com/R2Northstar/NorthstarMods/issues/42. - Added missing pulsating UI when a hardpoint is amped and decaying. ![image](https://user-images.githubusercontent.com/22678145/178157748-117d75eb-9498-4c1a-872e-ccb23392d6a8.png) ### Methodology: When using `SetHardpointState(CAPTURE_POINT_STATE_AMPING)`, the...

needs testing
needs code review

``` [2022-07-22 20:21:23.547] [info] [SERVER SPEW_MESSAGE] ** Duplicate Hammer Node IDs: [2022-07-22 20:21:23.548] [info] [SERVER SPEW_MESSAGE] 0, [2022-07-22 20:21:23.549] [info] [SERVER SPEW_MESSAGE] ** Should run "Check For Problems" on the...

bug
vanilla parity

If the winning team did not prevent the losing team from evacing, this message still shows. ![image](https://user-images.githubusercontent.com/22678145/156965496-e3aaf2f6-556e-49a0-8f2c-002f2e209ca3.png)

bug
vanilla parity

Basically, if you use Respawn as Titan to drop in a Titanfall, it will display First To Fall callsign, however it does not mark First To Fall event as already...

bug

Calling stuff like `RequestPilotLoadout 10923` or `RequestTitanLoadout 19230` triggers a crash on next persistent load.