x3Karma

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> I was busy with some other stuff with the past couple of months. Is there something i should do? Honestly, not much, probably just check the suggested changes and...

> Is there a chance that this is an underlying problem with sh_consts or something? Maybe we are missing another CAPTURE_POINT_STATE somehow? Could be, otherwise I have no clue how...

I see [23] after the player name so I'm assuming this crashed due to engine limit because of high player count?

Tested using Gecko's [PR testing kit](https://github.com/GeckoEidechse/northstar_dev_testing_helper_tool). Works and there do be sound playing. ![image](https://user-images.githubusercontent.com/22678145/182104144-bf782057-5633-4aad-bfc7-fa892bcb5c78.png)

https://user-images.githubusercontent.com/22678145/182106088-8cd2e368-b295-4fca-8c00-dc4331373348.mp4

> Just so I can check as well (and for documentation reasons), what is the issue with it currently? ^^ It was missing that blue light beam in the first...

Spoon's requested changes were resolved with 7b1e727cf95ae7f0fb3e2cb5439c64ae18479bf6.

Dying out of bounds due to the timer or dying literally outside of the boundaries of the map?

There's no chat logging yet, remote execution might be possible though

If you'd like to test the gamemode, here's the mod: [Teabag Confirmed.zip](https://github.com/R2Northstar/NorthstarMods/files/9336566/Teabag.Confirmed.zip) ( EDIT: Last Update 15/8/2022 )