Wilson Snyder

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Great. BTW you can use '--debug --no-dump-tree' to avoid the .tree files which are most of the reason debug is slower. Fine to ask questions in this thread, but of...

Yes, we link first time to do parameters, then second link once know parameters.

Thanks for looking into this, glad you can change the Verilog code for now. At some point I'll get to looking into this further.

@gezalore reminder (no hurry, only because I've seen a lot of other pulls, so think might got missed)

assert_final_test_uvm a.k.a. chapter-16/16.2--assert-final-uvm.sv is also now failing, bisects to same 287fdb73129b25c4d55b4d4159d9597b2e11d805, not sure why it didn't show up earlier with the other one.

Probably V3Unknown has a bug, it's trying to protect against out-of-bounds array assignment and gets confused. Might you be willing to look into fixing this?

@YilouWang any interest in fixing?

@gezalore thoughts? Thanks for debugging this down. When you change the DPI weights do you get back/close to the 100, that is do you think this is solely responsible for...

Thanks for bisecting. Ideally we'd want to look into improving the default behavior so there's not such a large performance loss. But it sounds like you can't share the example,...

Thanks, the example is ok as is. The issue is V3Param wants the `::` should be resolved in the first V3LinkDot, but it is not and cannot be completely resolved...