worMatty

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I did some research into this recently and found the entity is coded to emit specific gamesound sounds by default, unless they're overridden by properties. [entity_movement_sounds.txt](https://github.com/ValveSoftware/Source-1-Games/files/9735961/entity_movement_sounds.txt) There are a couple...

[You're supposed to run the .bat file, not the .jar](https://github.com/ata4/bspsrc?tab=readme-ov-file#running-bspsource).

If the server operator wants to make that class faster they are free to do so using the provided console variables.

There's something like this in the classic map Best in Class. I found it to be a bit tedious. If you do this, bear in mind that a local material...

I think this is happening because the model is packed into the first map with a limited selection of skins. The second map is showing a missing texture because it's...