wolfestridershooter

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The commands you need to input into your console are written in the top comments of the E2 script, here they are: wire_expression2_unlimited 1, wire_egp_max_bytes_per_seconds 13000, and wire_egp_max_objects 440 The...

@gabrie155 Thanks for letting me know, hopefully your pull request gets merged soon

Understood, I hope things get better for you soon. Thank you for responding.

np, best of luck to you in fixing the bugs. c: Also I've come across four more save bugs: 23. When loading a save with a SLAM armed and then...

> Yeah, I can see a lot of these bugs are stemming from a problem where the machines and explosives use time stamps in their think function to know when...

> BTW for # 26, there was really no reliable way to save/load deposits, so instead we've included a tool and menu that allows you to save the deposit layout...

You could but why when you could have the actual entities? I don't think the game entities themselves should have to be recreated in lua

> Those entities rely on portals, for what purpose do you want `trigger_portal_cleanser`? Player from HL2 (and HL2MP) don't have portal feature and there's no portals at all... > >...