Will Murphy

Results 58 issues of Will Murphy

Snippet from slack ```html ``` * Explain collision groups (not related to HTML id/class) * Explain collision group defaults and impact on bodies that don't have the `collision-filter` component *...

Since the damping options are already exposed on `*-body`, replace those schema properties with a single `dampen` boolean that sets properties on the body to the `sleepy` ideal. Any tweaking...

https://github.com/mrdoob/three.js/blob/35a26f178c523514673d992da1aece23c1cfca6e/src/extras/SceneUtils.js https://github.com/aframevr/aframe/issues/2425#issuecomment-292651983

Reaction components sometimes need to override the default behavior of the `super-hands` core, as seen in #124 and #149. Create an API surface for this

Skip the mutation observer and just use `element.matches(this.data.accepts)`

Migrating from discussion on #71 w/ @JP-Dorman Progressive controls creates artificial duplicates of mouse and touch events and emits them where `super-hands` can see them, but this takes the reaction...

Warning produced for unknown aesthetic

for "Guide labels: x green&small&top, y red&mono&right" test

i.e. put green associated with high values and magenta with lower values