moonbak ♤

Results 9 comments of moonbak ♤

+1 this feature would be useful in my opinion

Thank you very much for your suggestion! It is a nice start you have written there. Unfortunately, the code of that prototype is quite messy, game rules have been encoded...

Information after files that still require modifications, after the small refactoring: All in the file `chess_rules.py` - line 386 - line 275 - line 98 comments that start with `#...

Thank you very much for pointing out the bug and letting me know about _users who like to use the Thonny IDE._ I 'll analyze this again (after the very...

Works fine in version `24.9a1` ! 👍 When installing `pyved-engine` (the old `katasdk` library is superseded by the standalone engine) To test all features within Thonny: - first install the...

linked to issue #27 . Handy idea: to ensure the issue will be solved, it would be nice to have a way of testing a specific configuration of the chessboard...

Pull request was rejected❌ _Proposed changes did introduce a critical bug (infinite recursion bug, see my previous comments. Note that this bug did not exist in the original version)_ Now...

the problem is related only to the case you use : a spritesheet without the JSON data + pre-defined loading mechanism (when loading an asset that has the format: `thing.json`+`thing.png`...

To get more knowledge about this issue, check the pull request #24 and also: [the file gfx.py](https://github.com/gaudiatech/pyved-engine/blob/a1ced46bc6146420333d6f92b3e9b3132fb14049/src/pyved_engine/compo/gfx.py) as versionned at that moment.