Nathanael Anderson

Results 55 comments of Nathanael Anderson

Is the code in NoxWings branch what you were talking about? It looks like it uses the psmoveapi codebase. I can do some testing with it tonight. I Don't care...

I just noticed we talked about this last week with your psmoveapi branch. I had trouble getting the project to build to do testing after that. freepie + https://github.com/matzman666/OpenVR-InputEmulator seems...

I have a vive controller mounted on top of a sharpshooter, with full support for it in the game i'm working on. Its the best shooting experience I've ever had...

Vive tracking is much more reliable then psmove tracking, so I don't have any interest in using tracking data from psmove, it also requires other hardware most vive users won't...