MW
MW
This adds a sixteen segment display node, which supports displaying characters from ASCII (32-125, 31 reserved to display all segments), with variable weight and rotatable diagonals.  The following characters...
This adds additional vector math operations for the vec3 math node: Length, Distance, Dot Product, Cross Product and Normalize I am following the convention from the current node so it...
This adds the diagonal weave node, which generates a weaving pipes pattern: 
This adds the "Japanese Glyphs" node, which currently supports the 46 base characters for both writing systems in Hiragana/Katakana (excluding the Dakuten/Handakuten variants - i.e. か/が は/ぽ):  **Hiragana Samples**:...
This adds a new voronoi texture node which uses the triangle distance metric for cell distances to border. Based on [the shadertoy](https://www.shadertoy.com/view/ss3fW4) by [Thomas Hooper](https://twitter.com/tdhooper/status/1542214131524173825). Sample outputs: 
This adds the Roman Numerals node, which supports displaying roman numbers up to 40 
This removes the redundant entry in `nodes_simple.rst`: `node_simple_seven_segment_display`
Additional modes for the math node, currently this adds 10 new modes:  
This adds five new 3d sdf nodes:      
This PR is a continuation of https://github.com/RodZill4/material-maker/pull/508 and includes various fixes(naming mostly) and adds missing documentation for all 2d sdf nodes.