William

Results 7 issues of William

Skips payload deserialization when no standard event subscribers are present. Fixes issue where raw event listeners weren't triggered without standard subscribers.

When reducing the size of a texture, it is difficult to get an idea of the end result. Making the current texture visible would give us a better idea of...

enhancement

I think that this was already asked on the discord server but I'm submitting this here because github issues are easier to track. It would be great to be able...

next update
enhancement

It would be usefull to have a list of all the errors and warnings, similar to what you have in IDEs like Visual Studio, when working with a large cloth...

next update
enhancement

### What happened? Many players on my server have been experiencing collision issues near the 0,0 area. In these regions, collisions sometimes stop working entirely. NPCs nearby may flicker or...

bug
triage

The [@citizenfx/node-rebuild](https://github.com/citizenfx/node-rebuild) tool has been mentioned several times since the introduction of Node 22, but I haven't seen any official documentation explaining what it does or when it's supposed to...

### Goal of this PR Follow up on [PR #3343](https://github.com/citizenfx/fivem/pull/3343) to increase the blip limit in the pause menu map legend. Contrary to my initial assumption, the blip legend limit...

invalid