William Bettridge-Radford
William Bettridge-Radford
This breaks, passing filenames via the command line. I think disabling the splash screen means, the default palette isn't set.
looks like it's defined here: https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/actor.h#L76 and used here: https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/engine/actor.cpp#L2511
Do you get an error message, or does nothing happens? It's working for me on Windows 11.
You'd need to handle the event: `WM_MOUSEWHEEL` https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/kauai/src/appbwin.cpp#L637-L664
Do you get an error message? `pushvc` is updating the enviroment variable `PATH` so cmake can find the compiler. After you've run the command, you can verify it's worked by...
It looks like it's designed around selecting single items. https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/scene.h#L147-L148
We could replace `_pactrSelected` with a new `PGL` of selected actors. https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/scene.h#L141-L142
`fcustCmd` is used to track the state of the `Ctrl` key https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/kauai/src/framedef.h#L70-L74 Here's an example: https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/studio/stdioscb.cpp#L201-L212
Here's where the mouse drag handler queries the selected actor. https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/engine/movie.cpp#L7298
Here's a quick proof of concept. https://youtu.be/N_sE9byNVao https://github.com/willbr/3DMMForever/commit/1c717e0d68c31e8faac36fd562abee48c1228179