William Bettridge-Radford
William Bettridge-Radford
skip to the studio? https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/studio/utest.cpp#L368-L409
volume fade https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/engine/movie.cpp#L4465-L4480
> adjustable fps would also be fun > > https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/socdef.h#L28 > > Why should this be hardcoded? looking at the notes for 3DMM FPS, apprently, there was also a bug...
We can disable the studio and building transistions by ignore calls to SetGft. Adding a return statement seems to work so far. https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/kauai/src/appb.cpp#L1180-L1206
if you rename the files to bmp, ffmpeg can convert them to a gif `ffmpeg -r 6 -i cel%04d.bmp output.gif` Also, the files are saved in the VirtualStore for me...
Which version of the game are you trying to launch? - Are you building from source? - The version 0.1 release in this repo? - A copy from somewhere else?...