wget
wget
ok i see the issue now, the hp station inherits `ENT.CanUseKey = true` from the placeable base entity
i will note that the simplest way to fix this is to either add `ENT.CanUseKey = false` to the hp station or remove `ENT.CanUseKey = true` from the placeable base...
i should probably include the fix for the delay on loose cannon's charge sound for this pr as well, which is much more of an important issue for that weapon...
> Hello, have you seen and read the contributing terms here? > > https://github.com/ValveSoftware/source-sdk-2013/blob/master/CONTRIBUTING > > These are visible when you make a PR now, so I am asking for...
> This also fixes a bug where picking up a charged Huntsman off the ground makes you unable to jump. oh nice so https://github.com/ValveSoftware/Source-1-Games/issues/4013 is fixed as well
tested before and after this pr, not sure if this is the correct way to reproduce that bug: 1. spawn as sniper with huntsman 1. charge huntsman 1. killbind while...
> I... Personally think the huntsman needs to have this hitbox behaviour fixed in general. To NOT use the melee hitbox period. i think that's a different issue imo this...
pls do not turn this pr's comments into a balance debate, this is for a bug fix
lol forgot that renaming branches closes these
i wasnt even aware that it was possible to draw over the main menu