dynmap icon indicating copy to clipboard operation
dynmap copied to clipboard

A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.

Results 176 dynmap issues
Sort by recently updated
recently updated
newest added

* **Dynmap Version:** 3.6 (build from curseforge 2023-07-08) * **Server Version:** 1.19.2 forge 43.2.14 * **Pastebin of Configuration.txt:** https://pastebin.com/NZKqHZsk * **Server Host (if applicable):** self hosted ![image](https://github.com/webbukkit/dynmap/assets/491577/76fab047-4e57-41e1-a23a-9cb9a8bb9234) A player moved...

Bug Report

**Issue Description:** *I noticed recently after switching to `webp-90` image format - what I presumed a good compromise between the crisp lossless png and the noisy and blurry jpeg -...

Bug Report

Hello, First of all, thank you very much for Dynmap, which is still a must-have plugin! I don't think it's a bug, but it's something that bothers me a bit:...

Feature Request

**Issue Description:** When Suspicious Gravel is rendered, it shows up either black or invisible. Suspicious Sand is being rendered correctly: ![2023-12-08T22-36-24](https://github.com/webbukkit/dynmap/assets/17002453/dfa39618-a75d-4e38-95db-06b685edacd6) ![2023-12-08T22-36-50](https://github.com/webbukkit/dynmap/assets/17002453/373e8d08-cdfb-455e-b14b-0f75d77ee791) * **Dynmap Version:** core=3.7-beta-2-923, plugin=3.7-beta-2-923 * **Server Version:**...

Texture Errors

**Issue Description:** *Waterlogged barrier blocks are not rendered correctly. The barrier blocks and anderlaying water are rendered as air instead of water and therefore not visible on Dynmap..* * **Dynmap...

Bug Report
Texture Errors

Is the "initial-zoomout-validate" config value supposed to be working? i did a quick search in the repo, and DynmapWorld.doInitialScan() does not seems to be implemented anywere. If not, do you...

Bug Report

I am trying to make small plugin for my minecraft plugin and I am using the DynmapCoreApi for rerendering of some tiles that don't render for some reason. But I...

Feature Request

Works by checking the amount of active Threads processing tiles. If the amount of Active Threads is less than parallelrendercnt we can use the "spare" capacity for zoom processing. We...

**Issue Description:** All glass panes are rendered as if they were not connected to any blocks * **Dynmap Version:** 3.6-899 * **Server Version:** Paper 1.20.1 build 83 * **Pastebin of...

Render Issues
Texture Errors

I searched for the markes being listed on the sidebar like players a lot. I wonder why this is not default? I just found the reddit post and tried it....

Feature Request