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[BUG REPORT] Glass panes not rendered properly
Issue Description: All glass panes are rendered as if they were not connected to any blocks
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Dynmap Version: 3.6-899
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Server Version: Paper 1.20.1 build 83
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Pastebin of Configuration.txt: https://pastebin.com/5SETL3z2*
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Server Host (if applicable): Self hosted
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Pastebin of crashlogs or other relevant logs: No relevant logs.
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Other Relevant Data/Screenshots: Picture of glass panes on map:
In game picture of the same location:
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Steps to Replicate: Render a world that has glass panes connected to blocks
[X] I have looked at all other issues and this is not a duplicate
[X] I have been able to replicate this
https://dynmap-setup.jurgenmk.nl/?worldname=world&mapname=surfacesvh2&zoom=4&x=238&y=64&z=-122 that is not the case for me?
Can confirm
Can confirm
thats a different issue, not related to this one
Can confirm
thats a different issue, not related to this one
How is it different? The glass pane windows in the screenshot I sent aren't connected to the blocks that they are adjacent to.