Webber Takken

Results 281 comments of Webber Takken

Thanks for your input @zacronos. Please note that the examples and the poll are merely intended to move the discussion forward (and potentially create a PR) to help make the...

I have experienced this same bug, so I can confirm it's happening as well. As I'm not very experienced with Unity I wasn't able to make such a detailed write-up....

Since both seem to be differences between host-platforms, or otherwise difference between GameCI and local builds I feel we might keep one issue until it starts clouding the issues at...

@KoenRijpstra that is great! Thank you for sharing your solution with us. I believe a logical next step for us would be to try and see if we're able to...

I agree with your sentiment. We're also not in the habit of making any magic fixes. The way I understand the issue is that it works as normal in a...

The thing is that in CI these files aren't automatically generated afaik. Adding another parameter to our public api doesn't feel quite right either, because builds should "just work" (if...

Of course! It's not our intention to exclude anyone. Would you mind linking to the relevant documentation? We'll need a source of truth to get our information from.

Moved it to the [game-ci/docker](https://github.com/game-ci/docker) repository.

Thanks for reporting this. Indeed this is not expected to happen on a Windows runner. The windows runner isn't supposed to run `sh` at all. Someone will need to look...

Thank you for your bug report. Related to https://github.com/game-ci/unity-request-activation-file/issues/97. A solution is being discussed on [our discord](https://game.ci/discord) in [Unity License Activation](https://discord.com/channels/710946343828455455/1138586951604248666) topic.