Webber Takken

Results 281 comments of Webber Takken

> I had to set `allowDirtyBuild: true` because the build process seems to create an Editor folder in my assets and copy the build scripts in, which causes uncommitted changes...

Perhaps it's not being mounted in the docker container. When I tested this locally it worked as expected though. The exit part is definitely something we need to add, indeed.

> Building using Game-CI causes "com.google.ar.core.depth" to be required event when set to optional in project settings. Manual build causes no such issue. This is most likely not caused by...

Yea definitely. It wouldn't be the first time. It could be that some required library isn't present and (silently?) doesn't let us know, and we've seen command-line behaving different than...

My advice would be to start following best practices. It would make the process a lot smoother. 1. Android keystore being too largs: Let's imagine that 50KB is roughly 45.000...

FYI: The above mentioned issue ^ holds many details about the behaviour on different OSes and lib versions on this issue.

~I don't think so, I'm using git 2.37.1 and don't remember updating it.~ Can't double check right now as I moved away from husky and lint-staged because of this. Edit:...

> FWIW im running 2.37.1, i've removed FORCE_COLOR=1 from my ~/.huskyrc, and am no longer able to reproduce the buggy behaviour. Many comments in this and linked threads are mentioning...

I'm having the same issue, which is indeed fixed by omitting the curly braces `{}`. For me `*.{sh}` did not work, but `*.sh` works. > OS: Windows 10 > Node.js:...

I stumbled upon that issue too, also thanks from my side! Here's what the solution looks like in Reactfire 4.2.1 ```ts const { data: user } = useUser(); const firestore...