Will Brickner

Results 29 issues of Will Brickner

Hello! It's me again! I've been optimizing `eant2`, mostly just minor stuff like amortizing allocations and increasing cache hits, parallelism, etc. The real meat of the work of eant2 is...

Hi! ## Cloning I'm trying to use the `Plot` and `Line` API. This requires that I consume my data by value, I'd much rather keep a cached copy & provide...

performance

I've used qlstephen before on another Mac, and I know there's a theme option. I can't seem to find anything about it on the entire internet. Is there any secret...

Hello, running the compute example: View full code ```rust use emu_core::prelude::*; use emu_glsl::*; use zerocopy::*; #[repr(C)] #[derive(AsBytes, FromBytes, Copy, Clone, Default, Debug, GlslStruct)] struct Shape { x: u32, y: u32,...

Hello, (I believe) there exist highly parallel marching cubes implementations, some of which may utilize the GPU. Is this something that's feasible to integrate with ImplicitCAD? I'd like to generate...

feature-request
graphics-engine

Hello, I've been using the RSI indicator provided by `ta`. Using the RSI indicator, I compute some higher level indicators, their form is not important here. I wanted to verify...

Hello, I'm a newbie to Chrono and to legitimate physical simulation in general. I want to model vibrations in air produced by a moving body, or potentially of vibrations in...

Hey! I'd like to be able to create an async reader / async writer and then plug it straight into `rmp_serde`. The current functions `from_read` have a trait bound `Read`,...

I love using `rmp_serde`, great work. I'm interested in very high-performance client-server interactions. One thing that bothers me about `rmp_serde` is that allocation is forced for each serialization (`to_vec` internally...

Hello, I'd like to dynamically use different sizes of a 3D tensor based on how much device memory (video ram, regular ram, fpga memory, etc) is available at one time....