wanting252

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I use normal PNGs(texture atlas uis.png and uis.xml) and with the previous Adobe AIR + Starling(before I use Starling 1.5.1 and Adobe AIR 16.x and it just runs ok). Now...

You are correct! No error in Android with Thank @vpmedia @PrimaryFeather But if I remember correctly, last week I struggled with AIR 16.x on IOS because app crashed at start...

Google Analytics ANE is also my delay stone to publish my game. Hope to hear a good news from you soon.

I go to this site everyday to see the update :))

Any updates for 64 bit, sir?

It's nearly 1st Feb limit day from Apple. Are there any new updates, sir? :)

Don't know should I replace this ANE or not :(. Love Google Analytics, but cannot wait so long for upload new version :(

@Iaan Just replace this ANE by Flox to upload to App Store. Sadly I cannot delay my projects too long :(