wanting252
wanting252
I use normal PNGs(texture atlas uis.png and uis.xml) and with the previous Adobe AIR + Starling(before I use Starling 1.5.1 and Adobe AIR 16.x and it just runs ok). Now...
You are correct! No error in Android with Thank @vpmedia @PrimaryFeather But if I remember correctly, last week I struggled with AIR 16.x on IOS because app crashed at start...
Google Analytics ANE is also my delay stone to publish my game. Hope to hear a good news from you soon.
I go to this site everyday to see the update :))
Any updates for 64 bit, sir?
It's nearly 1st Feb limit day from Apple. Are there any new updates, sir? :)
Don't know should I replace this ANE or not :(. Love Google Analytics, but cannot wait so long for upload new version :(
@Iaan Just replace this ANE by Flox to upload to App Store. Sadly I cannot delay my projects too long :(