Tanks-of-Freedom
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Indie Turn Based Strategy in Isometric Pixel Art
E.g. right mouse/double-tap for camera.
Clouds are now two state: transparent (some unit can see there) or opaque (no unit can see there). They should be three state: transparent, opaque, and explored (terrain is visible)....
fog sprite looks bad and sometimes structures poke through it. also there should be "hard/black" and "soft/gray" fog for never-seen and not-currently-seen terrain respectively.
Hello, It seems tutorial files exist but does not seems used at all, is it something now useless or is it used somewhere. I tried to completely delete all tutorial...
In TOF-0.7.1 Android the shield indicating defense is often shown even if the unit does not defend. I saw it once after continuing a game. but it happens during normal...