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fog flaws

Open norill opened this issue 8 years ago • 1 comments

fog sprite looks bad and sometimes structures poke through it. also there should be "hard/black" and "soft/gray" fog for never-seen and not-currently-seen terrain respectively.

norill avatar Sep 28 '15 00:09 norill

We are aware of parts of the map poking through clouds, we are fine with it at the moment. We might revise this in the future as possible change though. Same goes for fog style.

czlowiekimadlo avatar Sep 28 '15 15:09 czlowiekimadlo