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The error is due to the different version of **THREE** used by **[email protected]**. In _aframe-orbit-controls.js_: - `THREE.Quaternion.inverse()` is now `THREE.Quaternion.invert()`. Also - `THREE.Math.degToRad()` will throw an error as from **THREE...

Thanks, I agree with you that this is an API issue rather than a loaderGL issue. I have just posed a question on the Cesium community regarding the endpoint response....

Update from the Cesium Team, the [response](https://community.cesium.com/t/cesium-api-endpoint-for-google-3d-tiles-asset-provides-an-incorrect-url/29510) from the endpoint is as expected. Cesium uses both internal and external assets, and the two different responses reflect that difference. So the...

Hi there, I’m sure there are other priorities and more critical issues to address. Just wondering when the pull request for this issue will be merged. Thanks.

Thanks for this. The `IconLayer` now works as expected with `9.0.20`, however the `ScenegraphLayer` still has the same issue. I updated the CodePen [https://codepen.io/vsigno/pen/eYaEzwG](https://codepen.io/vsigno/pen/eYaEzwG) As above, as soon as the...