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Client Simulator for World Building

Results 55 ClientSim issues
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Viewing the ClientSim settings window will change the Editor Gui style for all labels to make them word wrap. Once changed, it will not change back. This change persists even...

# Steps to reproduce 1. In Windows, enable display scaling (i. e. 150%) on a high-resolution monitor (i. e. 4k) 2. Open Unity and enter ClientSim's play mode. Expected: Mouse...

bug

When using ClientSim's Remove EditorOnly feature, it will throw an exception when trying delete prefab children objects. Requirements: 1) Create a prefab that has a child object tagged as "EditorOnly"...

It would be really nice if we could possess the other actors we spawn with this system and take a look from their point of view. As currently testing is...

enhancement

I imported this url into package manager which imports version `1.1.0` specifically. `https://github.com/vrchat-community/ClientSim.git#1.1.0` and I get 2 issues as soon as I import it ``` Library\PackageCache\com.vrchat.clientsim@7b3a59c809\Runtime\Helpers\ClientSimSpatialAudioHelper.cs(8,48): error CS0246: The type...

From @CyanLaser on #9: Exiting playmode when there is an exception makes sense for the general use case. My only concern would be when someone is trying something unexpected with...

When a controller is connected (I had an XBox One Model 1708 controller). It will not have a deadzone resulting in the controller drifting in whatever direction it happens to...

bug

Right now, we create a new helper like `ClientSimIssue3RespawnTestObjectReferences` for each test scene to reference objects in the scene. We could: - Provide a reusable class with slots for different...

discussion

When trying to create a mesh from a LineRenderer, in ClientSim the behavior is crashing upon calling `line.BakeMesh(mesh, true);`. This call works fine in-game via build and test. I think...

bug
Needs QA BC

As mentioned in this canny post ([https://feedback.vrchat.com/feature-requests/p/in-editor-vr-play-mode](https://feedback.vrchat.com/feature-requests/p/in-editor-vr-play-mode)) it would allow very fast iteration on material/audio/... settings while seeing/hearing the results in the VR headset live. I tried to get it...

enhancement