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Ability to change character to other spawned avatar

Open Arne-van-der-Lei opened this issue 3 years ago • 2 comments
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It would be really nice if we could possess the other actors we spawn with this system and take a look from their point of view. As currently testing is only possible with the actual client. Or am I missing something?

Arne-van-der-Lei avatar Apr 06 '22 09:04 Arne-van-der-Lei

@Arne-van-der-Lei - you're correct, this is not currently possible. I would like this, too.

momo-the-monster avatar Apr 12 '22 05:04 momo-the-monster

@Arne-van-der-Lei - we've done some preliminary work on this, available for simple testing in the player-cycler-test branch. Basically, you can spawn remote players and then switch between them and move around.

https://user-images.githubusercontent.com/737888/186753129-d7e54a7e-4da0-4ecc-a220-d4651721a0b1.mp4

After trying this out, we could see how this would be a little useful for testing different viewpoints - but it wouldn't be the right way to test what happens when remote players move to a position, etc. If we wanted to actually control remote players, it might be more useful to spawn them without changing your Point of View, and be able to set a waypoint for their rigidbody so you can test what happens when a remote player enters a trigger, etc.

Could you explain what you hoped to do with this feature so we can understand how we'd support it?

momo-the-monster avatar Aug 25 '22 19:08 momo-the-monster