vozdeckyl
vozdeckyl
Hi @mmahmoudian & @borgmanJeremy, Can I have a go at this? Thanks!
Hi @mmahmoudian & @borgmanJeremy, I've got [something](https://github.com/vozdeckyl/flameshot/tree/dev-lvozdeck-move-objects-with-key) that works, but I haven't implemented the "undo" functionality. Would you like to have that, too? I'm not sure at what point the...
Hi @mmahmoudian, thank you for your reply. I hope you've enjoyed your trip. I've implemented the undo feature with the cooldown period of 200ms: [link](https://github.com/vozdeckyl/flameshot/tree/dev-lvozdeck-move-objects-with-key). However, there is a catch....
Hi @mmahmoudian, I am aware of the second issue you mentioned. This is caused by the way a keyboard behaves. When you press a key and keep it pressed there...
Hi @mmahmoudian & @borgmanJeremy , I've implemented this new feature using a different method using the key releases. Please see [dev-lvozdeck-move-objects-different-method](https://github.com/vozdeckyl/flameshot/tree/dev-lvozdeck-move-objects-different-method). I had to hard-code the shortcuts for moving/resizing the...
Hi @mmahmoudian, Thanks for testing this. When I run it like you did, it doesn't work either. Try running it with `./src/flameshot gui`. I need to look into why this...
Actually I take it back. It seems to be working for me either way (I'm pretty sure it didn't work just the first time.... or maybe I'm just going crazy)....
Hi @mmahmoudian, I think I found the issue. It has something to do with the config file. If the config file doesn't exist or is empty it doesn't work. So...
Hi @mmahmoudian, so the problem was in the update notification widget. It stole the focus, even after it was hidden. I fixed this by setting the focus policy of the...
Hi @mmahmoudian, Ok, done!