Volkan Ilbeyli
Volkan Ilbeyli
TODO: - integrate: https://github.com/syoyo/tinyexr https://github.com/vilbeyli/VQE/blob/0f2acb5737f4aa3e4f3f14015a84b6dfd893e565/Source/Renderer/Texture.cpp#L62 https://github.com/vilbeyli/VQUtils/blob/494af9b63350a594f8c8b009baf89df15c1692b5/Source/Image.cpp#L76
# Reasonsing - When Exclusive fullscreen changes the resolution, the display mode is changed - Alt+Tab transitions are slow - Application exit is slow due to `SetFullscreen()` call - There's...
- [x] Texture/Resource creation - [ ] Heap management - [ ] constant buffer management
http://simonstechblog.blogspot.com/2019/06/d3d12-root-signature-management.html
To be done after some shadowing lights are supported. Until then, Main + Debug window will be the only two windows. # TODO - [ ] Shadow Views on dedicated...
- **Debug**: usual - **Test**: usual release mode with gpu markers/object names - **Release**: final release mode, no markers/helpers