vgmoose

Results 129 comments of vgmoose

Presumably other Switch homebrews may also have this issue, and a similar fix should work.

I'd like this! The Wii U version actually has this through `meta.xml` in some apps, which HBL expects. This information is used to check for "local" packages and detect updates...

To clarify, in the section of code I highlighted, _if_ we think a match is found, the `isPreviouslyInstalled()` method should return `LOCAL` or `UPDATE`, depending on whether or not the...

I’m more inclined to vote for a hashing based solution after seeing how devs treat the version field. A random sampling of the hint files should be good enough, only...

Checking to see if all files that are in the manifest are expected is an interesting way to detect if a package is "complete" or is missing some files for...

These are not clickable in Github as this git repository is hosted on a non-Github server. The libpng git repo referred by both of these is at: `git.code.sf.net/p/libpng/code` The source...

I posted a fix here: https://github.com/psequel/psequel/issues/222#issuecomment-987192641, which works around the issue by replacing one of the libraries: > I was able to get PSequel to work on an M1 Mac...

I have seen that error as well (file existing, but says not found) I thought that my above instructions got around it however. It might be that this is needed:...

Same problem with the zip I attached as well? Feeling pretty clueless about the "not found" error.. Maybe it's a [codesign related](https://stackoverflow.com/a/27086035) issue?

I was able to get PSequel to work on an M1 Mac (12.0.1) via rosetta-2 by following [these instructions](https://github.com/psequel/psequel/issues/106#issuecomment-227052216) on an **Intel** mac, and replacing the `psqlodbcw.so` file at `/Applications/PSequel.app/Contents/Frameworks`....