vgmoose

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It's worth noting that the current random generation method [first seeds the RNG with a constant 27](https://github.com/vgmoose/space/blob/d285bf95e97c4258e7e4262ca89fdedd7522711a/src/program.c#L63-L67), so passwords that are generated _should_ be the same across all runs and...

That's interesting, I'm surprised to see it got so far. Personally I can barely get past level 15 so I'm thinking 36000+ levels may be overkill :stuck_out_tongue_closed_eyes: I do truly...

I thought I commented on this already... Yes, this would be amazing! For the customization, we could probably rig it to ignore the A-B looping if it's loading from SD....

> BTW you need to pick a title ID, like, now. Whoops, changed the title ID to 00050000-00055225 in https://github.com/vgmoose/space/commit/263757830978cc830bd64a7f65201a43073559df. I had wondered what you were referring to with this...

Thanks for the bug report! It doesn't check indeed, and it probably should. This likely requires system specific APIs to check remaining free space prior to downloading/extracting. This check should...

Yep, that looks like the right approach. I thought about mentioning those platform-specific variables in my last comment too. That's the current paradigm used throughout the codebase for platform-specific code....

Yep, the way you have it with the ifdefs is good. What I meant by piecewise is just that we don't necessarily need to have every single platform solved at...

Great suggestion, I'll definitely look into something better here. The behavior of bouncing back to the app listing is also not great. The main reason "Install" disappears is due to...

I was able to get around this requirement by manually editing the main HTML file to skip the check, underneath where the `displayFailureNotice` function is declared. Replacing `missing.length !== 0`...