Ivan Dlugos
Ivan Dlugos
It could be useful if all events got a tag based on the platform they were captured on. Currently, you can filter by "device" but that's pretty specific so maybe...
After the dotnet WebGL support is merged in #657, we can add support for javascript errors. There are two main approaches, the selection of the best one is part of...
Closes #25 This is my first quick stab at this, open to suggestions, especially on how best to test this without the potentially flaky sleep
Improves performance by ~ 20 % if there are a lot of files see the original pull request https://github.com/box-project/box2-lib/pull/21
With the recent development on other SDKs adding screenshot capture in case of an error, I wonder if we could do the same for native crashes handled with crashpad. For...
> it'd be awesome if we could also trigger a new release automatically for the first point (Update Android SDK version in SAGP -> update changelog -> trigger release workflow,...
This is something everyone has to do manually at the moment (or have some other automation do it for them). I guess this could be an additional commit after the...
It would useful in some situations to not have to set an environment variable `SENTRY_PROPERTIES`, but instead provide the path as an argument to the CLI directly. This would also...
Some other Sentry SDKs provide release management through plugins. Should Unity build do something similar? This includes: * creating releases ([`new` and `finalize`](https://docs.sentry.io/product/releases/setup/#notify-sentry)) * associating commits ([`set-commits`](https://docs.sentry.io/product/releases/suspect-commits/#using-the-cli)) Currently, we only...
This reverts commit b4f568d8e7aca3fce84356daba2b29617e89ca1c.