usidedown
usidedown
@Districh-ru thank you so much for taking the time to review this
Hi @ihhub, could you take a look at this PR when you have the time? Is there more work to be done here?
Hi @ihhub, could you take a look at this PR when you have the time? Is there more work to be done here?
Hi @Killbrum, thanks for your input! We ended up with the following: - The window is only saved on a proper exit. - The game checks that the window is...
> Hi @usidedown , > > What exact features C++20 standard offers that we must use to significantly simplify the development? I wouldn't say must 😄. Of course everything is...
Okay, the compile time issue is real. I'm closing this as trying to shorten compile time is out of scope.
@ihhub UI part is done, let me know how it looks. I'm slightly worried about the performance of clicking the sort button. Not sure if it's worth improving though. There...
> @usidedown , could you please also resolve merge conflicts to proceed with the review? @ihhub Is the proposed UI design acceptable? I got the impression from discord that we...
@ihhub thanks for the review I'll take a look after the weekend. Might revert the last commit if I can't simplify.
> Hi @usidedown , are you able to complete the changes in 1-2 days? I would like to know whether we can include this change in the upcoming release. I...