user18081972

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Thanks for taking the time to fix this Koo!!

When [mborgerson](https://github.com/mborgerson) gets a chance to look at the PR and review it.

> Yeah, any idea when Xemu will be updated with this fix ? :/ Never, the pull-request has been rejected. We will have to compile it ourselves.

If you have them in YDKe format, you can copy that into a deck ingame, and then cheat to give yourself infinite Craft Points, and then batch generate the deck....

i found that if i put my windows 10 pc into hibernation mode and wake it up, while shaderglass is active and in fullscreen, it removes the yellow border. I...

> Just tested this on my end, and it indeed seems like this PR makes the issue disappear completely. Is there any particular holdup for this being merged? it doesnt...

I tested this PR on an Intel Arc A380 GPU 6GB. Multiple AMD GPUs, I tried on an Apple M3 but realized compute shader renderer is not supported there, and...

Why not merge this for 1.0? Would save alot of issues being opened about this. It has seemingly no downsides (other then it maybe not being the prettiest solution code...

>I'll switch back once Mercury is updated again based on Firefox 130/131. I'm always curious what people like you do in your browser that you will browser-hop that much for...