mika
mika
there is fix in the thread apparently, https://forum.unity.com/threads/drop-shadow-shader-for-sprites.449123/#post-4828877
info about signtool: https://answers.unity.com/questions/433371/code-signing-certificate.html
maybe openai solved this: 
yeah that is reasonable and sounds possible to do rather easily. - [x] make appveyor -msi installer generator script - [ ] upload exe .zip AND .msi (current test script...
finally got appveyor+WIX installer script working (tested in another repo) https://github.com/unitycoder/PixelArtTool/releases/tag/untagged-4824610982c91714b8dc adding it here later.
new layout: 
some info here, so its related to package manager settings (or optionally using env.variable) The [Preferences](https://docs.unity3d.com/2022.2/Documentation/Manual/upm-config-cache-as.html#pref-method) window is the recommended method because of its ease and permanence. When you change...
ok its in registry, when modified: "AssetStoreCacheRootPath_h2408304525"=YOUR_PATH_HERE
hub 3.5 beta now supports +40 projects, https://unity.com/unity-hub/release-notes#350-beta
cheaper one? https://signmycode.com/comodo-code-signing