mika

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there is fix in the thread apparently, https://forum.unity.com/threads/drop-shadow-shader-for-sprites.449123/#post-4828877

info about signtool: https://answers.unity.com/questions/433371/code-signing-certificate.html

maybe openai solved this: ![image](https://user-images.githubusercontent.com/5438317/204998175-5f6f8a1b-205a-4cf9-b160-91d77c4ebbb5.png)

yeah that is reasonable and sounds possible to do rather easily. - [x] make appveyor -msi installer generator script - [ ] upload exe .zip AND .msi (current test script...

finally got appveyor+WIX installer script working (tested in another repo) https://github.com/unitycoder/PixelArtTool/releases/tag/untagged-4824610982c91714b8dc adding it here later.

new layout: ![image](https://user-images.githubusercontent.com/5438317/206859564-2700a908-f22d-467a-afe0-b3f3eb53918d.png)

some info here, so its related to package manager settings (or optionally using env.variable) The [Preferences](https://docs.unity3d.com/2022.2/Documentation/Manual/upm-config-cache-as.html#pref-method) window is the recommended method because of its ease and permanence. When you change...

ok its in registry, when modified: "AssetStoreCacheRootPath_h2408304525"=YOUR_PATH_HERE

hub 3.5 beta now supports +40 projects, https://unity.com/unity-hub/release-notes#350-beta

cheaper one? https://signmycode.com/comodo-code-signing