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SpriteDropShadow shader issue when rotating sprite
This shader works like a charm!! The only thing that looks weird is when I rotate a sprite, then the direction of the shadow is wrong, is there a way to incorporate this into the shader so that the shadow is always in the same direction?
from https://forum.unity.com/threads/drop-shadow-shader-for-sprites.449123/#post-4737314
cc @smkplus
there is fix in the thread apparently, https://forum.unity.com/threads/drop-shadow-shader-for-sprites.449123/#post-4828877