Ultralight
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Lightweight, high-performance HTML renderer for game and app developers.
**Is your feature request related to a problem? Please describe.** Ultralight with Linux Wayland support. **Describe the solution you'd like** Windows context entirely managed by the *AppCore* layer. **Describe alternatives...
We should allow users to restrict URL requests and also do custom-handling for resource requests.
In the OpenGL driver at least, we modify several states (such as `glUseProgram()`) that modify the current GL state after `GPUDriver::DrawGeometry()` returns. We should save / restore any modified GPU...
C# Bindings
Begin basic C# bindings (pinvoke wrapper for both Ultralight API + Framework API). This ticket depends on: https://github.com/ultralight-ux/ultralight/issues/15 .NET Controls (such as WebBrowser Control replacement) are planned after this.
From a [suggestion by derefr](https://news.ycombinator.com/item?id=17735823) on Hacker News: ``` > > with most memory being allocated by the JavaScriptCore VM If I'm writing a green-field HTML5 app, and I don't...
Handle CSS/SVG Filter Effects correctly in the renderer and shader code.
Expose the input method editor API so we can support Asian text input.
I see it has already been mentioned on the landing page. Just opening this issue here, because I couldn't find one tracking the progress. :)
CMake gives the following message: -- Could NOT find Vulkan (missing: VULKAN_LIBRARY VULKAN_INCLUDE_DIR) The Vulcan library for Linux can be installed with: sudo apt install libvulkan-dev This should be documented.