Gavin Lambert
                                            Gavin Lambert
                                        
                                    I thought about a simple change that'd let you highlight multiple cards and then Confirm Selection them all at once. The problem with that is that it's less clear which...
Sounds like #76. Probably has a similar root cause, at least.
FWIW, while I don't recall "make a dub cast" showing up, I've seen "make a harem" appear in games several times without any ill effects. However if there are more...
Might be a little unfriendly to the original designers of the game, since they're already providing the core set as printable downloads and the expansion sets require purchase. Unless maybe...
Yeah, if Tomcat works the way I think it does then this shouldn't be an issue unless the app were frequently stopped and restarted without restarting the whole server. And...
Regarding the null pointer on getNextBlackCard (and the comment in the linked issue): I've made a change in a feature branch that I haven't published yet (because I'm still testing...
I think it's generally good to kick idle players, and that the Real Problemâ„¢ is issue #32. Also possibly adding a grace period where if the number of players falls...
This was most likely fixed by #532.
Just noticed this myself. You can disable the validation on blur with `ValidateOnBlur="false"` but then it's unclear whether the intended "validate on click" would be `ValidateOnChange="true"` or `ValidateOnInput="true"` (though the...
I'm not sure what I said counts as a workaround; it's more of a problem statement. Unless you just meant using `InputRadio` instead.