Gavin Lambert
Gavin Lambert
This is completely a side-note (and not really related to SetupSequence), but the other thing that specifying a cardinality up-front (and now I'm talking about ye olde `Setup(...).AtMostOnce()` sort of...
Maybe a better way of explaining how I think it should work is that `SetupSequence(...).Verifiable()` doesn't actually define an explicit cardinality at all, but simply requires that the provided sequence...
I don't really see why `Verifiable()` on a sequence being treated as expecting exhaustion of the sequence to be an issue. If you didn't want the sequence to be exhausted,...
Another point: There are already some fundamental differences between Setup and SetupSequence -- the former is unbounded, the latter is bounded (it will throw if the method is called too...
> So maybe the auto smelt recipes need to be disabled automatically once the restaurant is high enough level that they no longer will serve them? Yep, that's the idea....
Any instance where there is a decoration controller as a "child hut" of some parent building or decoration would have needed to be replaced and rescanned. I _think_ standalone deco...