John-John Tedro

Results 237 comments of John-John Tedro

Well that's not good. Thanks for the report! This is clearly a bug, but I think you can get through it by using `Module::with_item` for now instead of the (apparently)...

So I'm bug triaging right now. Since mutating a constant shouldn't be possible, what is the preferred solution here? Is it simply a matter of improving the compilation so that...

Hm. Haven't tried it in a while, so not sure. I'll take it for a spin when I have a minute. The vscode extension itself could use a bump. I...

Also if someone is curious to pick up the vscode extension I'd be happy to provide mentoring instructions.

@GlenDC Cool, you should join the Discord! The first step should be to get a development server up and running inside of vscode. #### Mentoring Instructions The following is a...

Also note that I did try to build a completely new project using yeoman (`yo code` as shown in the tutorial above), and I got that to run. So porting...

That's perfectly all right! Good luck with your project!

This is on the roadmap (see [TODO](https://github.com/rune-rs/rune/blob/main/crates/runestick/src/any.rs#L22)), but requires that [`TypeId::of`](https://doc.rust-lang.org/std/any/struct.TypeId.html#method.of) becomes const stable or some other method of generating unique type identifiers in const contexts becomes available.

A language server is coming. The compiler [is designed in a way to make this easier](https://rune-rs.github.io/rune/compiler_guide.html). A language server would perform the first step unconditionally on source changes (indexing), and...