Tyler Camp

Results 61 comments of Tyler Camp

(Leaving these notes partly for myself) Right now I'm focusing on how to accurately update time estimates for this change. Been revisiting this with ChatGPT and *properly* making estimates seems...

After a bunch more consideration, I settled on leaving the estimates unchanged, swapping input pals if there are others available, and adding an "optional passive" indicator to any child pals....

Hmm... still thinking about this, it might make sense to include unnecessary but desired passives as optional for the child The child would be treated as having "random" passives, i.e....

For now I'm just going to include attack skills in the save inspector as something you can search for Updating breeding calc is on hold until we figure out the...

@RevanFan1 You and others can help with this feature by keeping track of breeding results for me to analyze by posting here Preferably the data would track the parent details...

> Is there any particular way you'd like me to keep track of the data? Txt file with some sort of "regular" formatting or a spreadsheet, either of those would...

(Deleted some irrelevant comments which were moved to their own issues)

@rowebil That was added in v1.10.0 #65 Atm this ticket is just for the base effective breeding time of pals

For (1), what's the difference between that and just lowering the Breeding Time setting?

I can see that applying my change messes with the use case `` Does the native `ListViewItem` have some special handling when contained by a `GridView`? I've found the XAML...