twostars

Results 17 issues of twostars

This is why the server doesn't send redundant packets for this, and contains the information needed for this notification. It should be handled in the client.

These pop up in the middle of your screen in a yellow text stating the zone's name. The same thing's used by other things such (from the newer clients) Oreads'...

enhancement
client

The OPDSUB controls this. In particular I'm referring to the green border effect around the arena zone's (48) safe area.

enhancement
client

In particular, safe zones (amongst others) -- e.g. in the arena zone's (48) center area. Upon first moving onto a tile (or spawning in on one) it'll show: ``` 7642...

enhancement
client

As-is, this is always `../{working dir}`. Realistically this should just be `{working dir}` by default; the only reason we don't do this is because of VS and asset management. That...

The client currently establishes a connection on startup. This isn't necessarily ideal for either general use or automated startup of projects (since it will fail and force you to exit...

enhancement
client

CUser::Regene() (used on respawn) is a bit outdated and buggy. Ignoring the functionality that doesn't exist, the 2 main problems with it right now are that: 1. The positioning logic...

bug
server

As with #671, we want to start looking into porting tools for builds on other platforms. A lot of that issue applies as the blockers are almost exclusively engine-related. However,...

enhancement
discussion

Now that the server is cross-platform and we have our basic CMake build system, we can start looking at the rest of the code. The client will be a massive...

enhancement
discussion
client

We should have consistently enforced code-styles so we don't have to remind people to keep it consistent manually. I was looking into clang-format a while back (see the [clang-format](https://github.com/Open-KO/KnightOnline/tree/clang-format) branch),...