tupoy-ya
tupoy-ya
Managed to build it, but it doesn't start. To build i changed links in premake to this ```lua links { "fmtlib", "g3log", "ImGui", "MinHook", "stdc++", "wsock32", "ws2_32", "imagehlp", "d3dcompiler", "dwmapi"...
> Try using DLL hijacking to load the menu, it should work for any good windows emulator. You have to make a few changes to the menu and rename it...
it would also be great if it was possible to compile the menu with MinGW
> As for compiling the menu on Linux, I have failed to do so, so if anybody has any tips on compiling YimMenu on Linux, that would be great! You...
> What happend to the discord btw? https://github.com/YimMenu/YimMenu/discussions/361#discussioncomment-3734636 It's matrix only now.
I think this is partially implemented by the GTA Data Service. You can try using [ClosedIV](https://github.com/martonp96/ClosedIV) but you cannot join normal sessions with rpf mods like this. You can also...
I thought YimMenu prefers tabs over spaces. https://github.com/YimMenu/YimMenu/blob/master/CONTRIBUTING.md#indents Why even not allow tabs besides breaking git diffs which should be fixed in the opposite way?
A little bit off topic, but if you also experience a crash when going into Graphics settings in game here is how i patch it: Code ```cpp // pointers.hpp PVOID...
I don't understand `ImGui::InputInt` already has all the functionality for this it's just disabled with the last parameter being set to zero so either set it to 1 or remove...
Checked the code and found the reason why we can't edit some of the fields. The problem is that some `ImGui::InputInt`s have the same name. We can fix this by...