Mykola Konyk

Results 9 issues of Mykola Konyk

We would like to be able to import Houdini bgeo files directly into Unreal. # Filed as RFE: #74229 : Ability to import bgeo files into Unreal.

rfe
geometry
assets
cooking
work-in-progress

It would be nice to be able to bake Houdini generated curves into UE4 native curves (Blueprint with SplineComponent attached). --- Filed as RFE #73666 : Unreal: Curve baking.

help wanted
rfe
curves
baking

Add support for Substance materials. --- Filed as RFE: #74208 : Unreal: Substance support.

rfe
materials
work-in-progress
substance

We would like to add support for Ramp type parameters in our Unreal plugin. Unfortunately there's no Slate widget which we can use for this purpose (or maps directly). This...

rfe
parameters
ui
work-in-progress
serialization
undo

We only extract the first diffuse texture ogl_tex# . We would like to add support for multiple diffuse textures with blending between them. - [ ] Support multiple diffuse textures,...

help wanted
rfe
materials

At the moment there's no way to control how instance inputs are split into multiple (instance variation). We randomly pick transforms and assign them to divided inputs. --- - [...

help wanted
rfe
instancing
ui

At the moment we are able to use static meshes as geometry input. We would like to be able to use blueprints as geometry inputs as well.

help wanted
blueprint
inputs

We would like to add support for destructible meshes. --- Filed as RFE #72339 : Add support for UE destructible mesh.

help wanted
rfe
geometry

Hi! Can you provide a simple test / example file on how to use this? Thanks!