ttl269

Results 6 issues of ttl269

NifSkope has two algorithms for computing the `Center` and `Radius` values of `NiTriShapeData`/`NiTriStripsData` blocks. One algorithm computes the center of the data's bounding box, and one uses another method (some...

T:bug
c:nif-data

@jonwd7 It seems that Nifskope internally works with loaded nif data in little endian byte order. When I open big endian nif and then save it, I get file where...

@neomonkeus @skyfox69 @jonwd7 @Ghostwalker71 @throttlekitty @nexustheru @amorilia Added support for opening 20.3.1.1 files from game "Fantasy Frontier Online" in Nifskope. - Some files are not rendered in recent version of...

enhancement

@neomonkeus @skyfox69 @jonwd7 @Ghostwalker71 @throttlekitty @nexustheru @amorilia `BSLODTriShape`: - Updated description of node itself and all its three specific items (Level 0, 1 and 2). `BSFurnitureMarker`: - Changed naming/description of...

enhancement

@neomonkeus @skyfox69 @jonwd7 @Ghostwalker71 @throttlekitty @nexustheru @amorilia Changes made in `BSEffectShaderProperty`: 1. Changed `Texture Clamp Mode` storage type from `uint` to `byte`, due to Skyrim's `BSEffectShaderProperty`, where the byte value...

bug
enhancement

@neomonkeus @skyfox69 @jonwd7 @Ghostwalker71 @throttlekitty @nexustheru @amorilia 1. Better support for Skyrim particle system - some "Unknowns" replaced in `NiPSysData` and `BSStripPSysData` blocks. 2. Better support for 20.3.0.9 games Divinity...

bug
enhancement